Independent Game Developer

The ‘Decade Engine’ is a cross platform 3D game engine developed by Raiblin Pty. Ltd. Originally created for the desktop, significant effort was spent to optimise the engine for mobile performance. The Decade Engine runs on Windows, Linux, OS X, iOS, Android, Raspberry Pi and in the browser. Key features of the Decade Engine are

  • Written in C++/Javascript and OpenGL
  • Fully programmable render Pipeline
  • Shader pre-processor allowing the same shaders to be used on OpenGL 3.2 and OpenGL ES 2
  • Procedural shader generation/modification
  • Support for multiple 3D file formats (ase, 3ds, obj, ms3d, md3, md5)
  • Integrated Bullet and ODE physics libries
  • Integrated Recast and Detour path finding library
  • Procedural terrain and planet generation
  • Realtime shadows
  • Support for Oculus Rift
  • Procedural collision bounds generation
  •  Optimised sorting trees to store large amounts of data and cull off screen geometry

 

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